<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Coordinates Unknown Devlog - itch.io</title><link>https://bessamu.itch.io/coordinates-unknown</link><description>A psychological horror game about navigating an endless ocean alone.</description><item><guid>https://bessamu.itch.io/coordinates-unknown/devlog/1489386/web-version-now-available-no-download-required</guid><title>Web Version Now Available — No Download Required</title><link>https://bessamu.itch.io/coordinates-unknown/devlog/1489386/web-version-now-available-no-download-required</link><pubDate>Tue, 14 Apr 2026 13:43:46 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Coordinates Unknown can now be played directly in your browser. Just open the page and start navigating. What is Coordinates Unknown? You are alone on a ship in an endless ocean. No map. Just a steeri...</p>]]></description></item><item><guid>https://bessamu.itch.io/coordinates-unknown/devlog/1380870/coordinates-unknown-fix-collision-and-dithering</guid><title>Coordinates Unknown - fix collision and dithering</title><link>https://bessamu.itch.io/coordinates-unknown/devlog/1380870/coordinates-unknown-fix-collision-and-dithering</link><pubDate>Sun, 15 Feb 2026 01:56:06 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Hey everyone! I’ve just pushed a small update to the game. – Improved ship collision (it should get stuck way less now) – Added a dithering intensity setting (Full / Half / Off) The game was ori...</p>]]></description></item><item><guid>https://bessamu.itch.io/coordinates-unknown/devlog/1375759/coordinates-unknown-postmortem-what-i-learned</guid><title>Coordinates Unknown - Postmortem &amp; What I Learned</title><link>https://bessamu.itch.io/coordinates-unknown/devlog/1375759/coordinates-unknown-postmortem-what-i-learned</link><pubDate>Fri, 13 Feb 2026 09:22:40 GMT</pubDate><category>devlog</category><description><![CDATA[<p>This is my second game jam project - a psychological horror about navigating an endless ocean. Made in ~30 days for Themed Horror Game Jam #23 . What was made: Ship design and model Indirect ship cont...</p>]]></description></item></channel></rss>